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Elon Musk goes to war with the almighty Apple

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Elon Musk goes to war with the almighty Apple, Magnate Daily
Reading Time: 3 minutes

Eva Deschamps / November 29, 2022

Elon Musk, Twitter’s owner for the past month, declared “war” on Apple on Monday, after already putting the social network in a perilous position by alienating advertisers, (ex) employees and regulators.
  
The tempestuous billionaire assured that Apple “threatened” to remove the social network from its application store, a must-have on iPhones.
 
“Apple has threatened to remove Twitter from its App Store, but they refuse to tell us why,” said the Twitter boss, after a series of tweets accusing the Apple brand of censorship and abuse of dominance.
 
“Apple has essentially stopped advertising on Twitter. Do they hate free speech in America?” he said, before calling out the head of the California group in these terms: “What’s going on Tim Cook?
 
Is Apple threatening the availability of Twitter on the App Store or making requirements for content moderation,” asked an Internet user to Elon Musk, who replied “yes.”
 
Apple did not immediately respond to a request from AFP.
 
Elon Musk has published a meme (parody image) representing a car named “Elon” that takes a highway exit in the direction of “declare war”, instead of continuing straight to “pay 30%”, the commission of Apple on user spending through the app store.
 
The Tesla boss advocates a relaxation of content moderation on the social network, in line with his absolutist vision of free speech. He recently had Donald Trump’s account reinstated and other personalities banned after breaking the rules.
 
His approach has scared off many brands, from General Motors to Pfizer, who have suspended their ads on the platform. Twitter depends on advertising revenue for 90 percent of its revenue.
 
According to the Washington Post, in the first quarter of this year, Apple was the largest advertiser on the network, spending $48 million, or more than 4 percent of quarterly revenue.
 
The fight against problematic messages (harassment, misinformation, hate  speech, etc.) is also essential vis-à-vis the authorities (the European Union, for example, requires platforms to remove illegal content quickly) and mobile operating systems, namely iOS (Apple) and Android (Google).
The two giants can ban any application that does not comply with their rules on content, often quite vague, with “catastrophic” consequences for the said application, explained ten days ago Yoel Roth, former head of security at Twitter.
 
“Apple and Google have enormous power over the decisions Twitter makes,” he summarized in an editorial published by the New York Times.
 
Their representatives “regularly voice their objections to certain content,” he said, leading to “delays in projects and crises that can last weeks or months.
  
Elon Musk, who has laid off more than half of Twitter’s staff, is already facing many strategic issues, but he seems determined to provoke Apple.
 
“Secret suppression of free speech by Apple. Customers were never informed. What the fuck,” he tweeted in response to a post from another account, accusing Apple of censorship on the subject of Covid.
 
He then promised to soon publish “Twitter files” (a term for documents  revealed by whistleblowers), on the “suppression of free speech”, because “the public deserves to know what really happened”.
 
Did you know that Apple has a secret 30% tax on everything you buy through their App Store?” he asked again.
 
Many app publishers, Epic Games (Fortnite) in the lead, have publicly come out against Apple and Google’s 15-30% commission on spending through their app stores in recent years.
 
Elon Musk has also relayed a video of Epic Games – which largely lost its first battle against Apple in court – comparing the iPhone manufacturer to the dictatorship of the novel “1984 ».
 
His plan for an $8-a-month subscription to get additional features and profile authentication will be affected by the commission.
 
“The new battle between Musk and Apple is not what investors want to see,” reacted Dan Ives of Wedbush Securities. “The market wants less drama, not more,” the analyst continued, “while every day, at Twitter, a new act comes along to encourage investors who bet on Tesla down.”

Chris TDL Organizations is a Multinational parent managing company or multiple marketing and brand management entities.

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How Apple Vision Pro is Revolutionizing the Digital Experience

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How Apple Vision Pro is Revolutionizing the Digital Experience, Magnate Daily
Reading Time: 2 minutes

Let us venture forth into the burgeoning realm of spatial computing, where man and machine grow ever closer in their synchronous dance. Apple Vision Pro offers us glimpses of a magnificent future, one where the rigid boundaries between virtual and visceral dissolve before our very eyes. Through its intuitiveness and profound understanding of how humans perceive and interact with the world, it seamlessly blends digital content into physical space.

With but a glance, users may navigate this nascent frontier. Eye, hand, and voice alike serve as conduits, allowing unfettered exploration where before there were limitations. Doors long closed swing open, revealing untold possibilities for play, productivity, and presence. No longer tethered to static planes, applications leap beyond screens to occupy the infinite canvas of reality itself. Notes, webpages, and conversations materialize as if conjured, ready for scaling and rearrangement at a thought.

What place cannot become a theater with but a word? Apple Vision Pro transforms any room into a veritable Odeon, projecting entertainment onto vast vistas visible only to the solitary viewer. Greater than any mere television, its displays offer pixel densities to shame the highest resolutions, immersing the observer in visual and aural splendor. And through the magic of spatial computing, users watch not from a remove but as active participants, present yet voyaging far. Flickering images speak in wraithlike 3D, while sounds emerge naturally from all sides as if from an unfolding dream.

Yet its vision peers not only outwards but inwards as well, capturing fleeting moments in exquisite photonic sculpture. Spatial photos resurrect cherished memories in intimate detail, allowing the beholder to relive and explore them anew through novel modalities. Time folds in on itself as virtual reality rejoins actuality, granting novel modes of emotional succor and nostalgic release. Likewise, seamless integration with iPhone ushers in novel avenues of artistic expression and personal chronicle across platforms.

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Distance too melts before its visage. Through platforms like FaceTime, Apple Vision Pro annihilates bounds of land and cyber, transporting dispersed colleagues or cherished ones together in shared virtual space. Spatial Audio places each conversant as if physically present while large-scale video ports dissolve the peripheries. Apps then complement discourse, enabling synchronous collaboration as though in the same room. Work thus ceases being something done and becomes a fellowship experienced, elevating productivity through heightened sociality, presence, and care for fellow travelers along this technological path.

In every exquisite detail, Apple Vision Pro attests to generations of refinement in balancing form and function. Three-dimensionally sculpted glass flows as a topological manifold into gracefully curving metal, contoured for comfort yet empowered to perceive. Digital optics transport visual splendors while discrete arrays track motion with machine precision. An intimate light seal cuts stray radiance, and speakers spatialize soundwaves into a private surround, maintaining perceptual richness even as we interface. It stands as a triumph of patience, expertise, and insight into the human condition – a beacon showing the glorious heights attainable through responsible innovation.

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GTA VI: return to Vice City, first female character… Rockstar Game unveils video game trailer

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GTA VI: return to Vice City, first female character… Rockstar Game unveils video game trailer, Magnate Daily
Reading Time: 2 minutes

Sylvie Claire / December 10, 2023

 

They’ve been waiting for it for ten years. On Monday evening, fans of the franchise were treated to the first trailer for GTA VI, ten years after the release of the last instalment of “Grand Theft Auto” (GTA).
 
Although it was due to be presented on Tuesday December 5, leaks forced Rockstar Games to release the trailer early on Monday evening. At the time of writing, it has already been viewed over 52 million times.
 
The video, posted on X (formerly Twitter) and YouTube, shows a Miami-inspired setting and, for the first time, a female lead character. The new opus, dubbed “GTA VI”, is scheduled for release in 2025.
The highly-anticipated video game will return to “Vice City”, a fictional city inspired by Miami, and once again promises fans the chance to play gangsters, from Florida villas to prison.
 
According to Rockstar Games’ parent company, US-based Take-Two, the entire franchise has sold 410 million copies worldwide, including 190 million for the latest opus, “GTA V”, released in 2013 and the industry’s best-selling title in the US in terms of both volume and value.
 
But its success has not been without controversy, not least because of the game’s sulphurous nature, which features individuals who behave criminally and, according to its many detractors, encourages players to reproduce their character’s actions themselves. The franchise has been banned or restricted in several countries.
 
In previous episodes, players were able to embody a member of the Italian mafia in New York (Liberty City), follow in the footsteps of Scarface hero Tony Montana in Miami (Vice City) or slip into the shoes of a former gang member in Los Angeles (Los Santos).
 
On the program: car thefts, hold-ups, car chases, drug deals and street battles, all set to a soundtrack adapted to the era and style of the city they pass through.
 
In the game, “I can behave in a way that would immediately get me into trouble in real life, even risking prison or death”, points out Wedbush analyst Nick McKay. An analysis that would be shared by all the franchise’s players, where violence is virtually unavoidable. 
 
The game is deliberately politically incorrect, offering players the freedom to act as they wish “with the devil on their shoulder”, adds Wedbush McKay. “In everyday life, our behavior is largely dictated by what society allows or forbids us to do. In GTA, everything is possible when you want it to be, and if it has consequences, all you have to do is restart the game,” he explains.
 
Beyond the question of violence, the series has been strongly criticized for its particularly misogynistic portrayal of women and caricatures of minorities, not to mention its depictions of torture.
 
This time, the trailer confirms rumors of a “Bonnie and Clyde”-style criminal duo, including a playable female character – a first for GTA.
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The Pros and Cons of Subscription-Based Services

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The Pros and Cons of Subscription-Based Services, Magnate Daily
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The emergence of subscription-based services refers to the rise of online platforms that offer recurring access to digital content, software, or other goods through monthly or annual subscription fees. These services have gained significant popularity in recent years, particularly in the domains of streaming media, cloud computing, and software as a service (SaaS).


Subscription-based services have several advantages worth considering. Firstly, they provide access to exclusive content that is often unavailable for free or through one-time purchases. This can include premium TV shows, movies, music, e-books, and more. Additionally, these services offer convenience by automatically renewing subscriptions and providing continuous access to content, eliminating the need for individual purchases or subscriptions. From a financial perspective, subscription-based models can be cost-effective, especially when compared to purchasing individual items or software licenses. For instance, streaming services like Netflix and Spotify offer a wide range of content for a low monthly fee. Furthermore, many subscription-based services provide regular updates and support, ensuring users have access to the latest features and improvements.


However, it is important to consider the potential drawbacks of subscription-based services. One significant concern is the ongoing costs associated with multiple subscriptions or higher-tier plans, which can accumulate quickly and strain tight budgets. Additionally, some services may lack flexibility when it comes to canceling or pausing subscriptions, which can be frustrating if users need to take a break or discontinue the service temporarily or permanently. Dependence on the provider is another consideration, as technical issues or other factors beyond the user’s control may result in service downtime or unavailability. Lastly, subscription-based services do not grant ownership of the content or software being accessed. If a provider discontinues the service or significantly raises prices, users may be compelled to seek alternative options.

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